Core foundations are in
Career mode, simulated seasons, contracts, records, legacy, and International Hub already sit at the heart of the build.
Hoop Dynasty
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Playtest status
The Playtest is live and players are being admitted gradually. Request access on Steam; selection is not automatic. This is separate from the planned Steam Next Fest demo. The first fixes have already shipped.
Update 1.0.0 fixes the repeated scene after the College Final on the way to Selection Night. If your career is at this point, test the agent conversation, Combine, private workout and interview; report repeated scenes or blocked choices on Discord.
Read the full 1.0.0 patch notesPlaytest roadmap
The focus is making career, International, history, performance, localization, and global memory readable and stable across long runs.
Career mode, simulated seasons, contracts, records, legacy, and International Hub already sit at the heart of the build.
Long careers, awards, Pro Pantheon, International, rankings, IT/EN copy, and performance need focused playtest stress.
Access is being granted gradually. Players can report issues and suggestions, and the first fixes have already shipped.
Your progression stays on the device, designed for long seasons and frequent returns.
Screens, copy, and flows are refined so the career stays readable after many seasons.
Playtest feedback, bug reports, and suggestions will be collected through clear channels, readable severity, and ordered triage.
First Playtest goals
Quick questions
A single-player desktop basketball career manager centered on growth, choices, simulation, and sports storytelling.
No. Hoop Dynasty uses original teams, leagues, athletes, records, and stories.
The first public version is designed without mandatory web dependencies, with local saves.