Core foundations are in
Career mode, simulated seasons, contracts, records, legacy, and International Hub already sit at the heart of the build.
Hoop Dynasty
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Playtest status
The Playtest is separate from the Steam Next Fest demo. Access can be requested from the Steam page and is used to validate stability, career pacing, Match Center, economy, and save continuity.
Playtest roadmap
The focus is making career, International, history, performance, localization, and global memory readable and stable across long runs.
Career mode, simulated seasons, contracts, records, legacy, and International Hub already sit at the heart of the build.
Long careers, awards, Pro Pantheon, International, rankings, IT/EN copy, and performance need focused playtest stress.
Players can request access on Steam and, when selected, report bugs, anomalies, and areas that need refinement.
Your progression stays on the device, designed for long seasons and frequent returns.
Screens, copy, and flows are refined so the career stays readable after many seasons.
Playtest feedback, bug reports, and suggestions will be collected through clear channels, readable severity, and ordered triage.
First Playtest goals
Quick questions
A single-player desktop basketball career manager centered on growth, choices, simulation, and sports storytelling.
No. Hoop Dynasty uses original teams, leagues, athletes, records, and stories.
The first public version is designed without mandatory web dependencies, with local saves.